Minecraft Bedrock Version On M1?

· 9 min read
Minecraft Bedrock Version On M1?

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- #26


MK500 stated:
This is me enjoying Bedrock Minecraft on my M1 Air with all video settings set to max, 70 diploma subject of view, and Render Distance at 32 chunks.


View attachment 1677125


That is the newest version of Minecraft. I own it on iPad, so I just downloaded the .ipa file from my iPad and it put in effective on my Mac. It runs very quick, and allows up to an eighty chunk draw distance. I used a PS4 controller to play. It may connect by way of bluetooth or USB.


This isn't good but, as it ought to play full display screen/res vs. playing in a window. However my point is that it will be trivial for Microsoft to replace this to work completely on this Mac.


Let me know you probably have any questions or if there is a particular thing you want to see me do like connect with a server or obtain something from the shop (all of which work). Or I can play multiplayer for those who want to see that.


Sorry there is no such thing as a sound in the recording. It doesn't appear just like the macOS built in display screen recorder can seize sound. I can assure you all Minecraft sounds are working fine.
Click on to develop...


Wait, how would you update this? Would it's important to replace it in your iPad and download the .ipa to your Mac once more?And where are the world recordsdata stored?


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- #27


I hope Mojang updates bedrock to work with M1 Macs. Till then, you should utilize Bignox, an Android Emulator, on your Mac. The explanation I say Bignox as an alternative of BlueStacks is as a result of for Minecraft PE, Bignox has inbuilt controls.


- Dec 9, 2020


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- #28


MCAvenger_25 stated:
I hope Mojang updates bedrock to work with M1 Macs. Till then, you need to use Bignox, an Android Emulator, in your Mac. The rationale I say Bignox as an alternative of BlueStacks is as a result of for Minecraft PE, Bignox has inbuilt controls.
Click on to increase...


Me, too. It’s one of those things that needs to be a straightforward “gimme” for them.


AVonGauss


Oct 6, 2006


338


135


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- #29


Deleted.


Last edited: Aug 9, 2021


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- #30


AVonGauss said:
I might like to be fallacious, however I would not get your hopes up for a correct Mac model anytime soon. The code base is already there, but they seem to need to leverage Minecraft as a Windows 10 exclusive.
Click on to increase...


Then why not leverage it as a Xbox unique also? They ported the bedrock edition to Playstation 4.


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- #31


MCAvenger_25 stated:
Wait, how would you replace this? Would you need to update it in your iPad and obtain the .ipa to your Mac once more?
Click to develop...


Sure. Something you have got up to date on your iPad appears in iMazing and you may obtain the .ipa once more. I simply upgraded to the most recent model this fashion and it really works shortly and easily.


MCAvenger_25 mentioned:
And the place are the world recordsdata saved?
Click on to increase...


Reactions: OneCoinLunch


- Dec 10, 2020


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- #32


MK500 mentioned:
Then why not leverage it as a Xbox exclusive additionally? They ported the bedrock version to Playstation 4.
Click on to increase...


And, they presently have it below macOS for Java. Bedrock would connect a very good variety of customers already within the macOS ecosystem with their In App Purchases, which would make them no small sum of money, likely price taking the small effort to tweak the iOS version. Plus, they wouldn’t need to assist the Java model natively on M1 machines.


I’d be surprised in the event that they didn’t have someone working on this already.


Reactions: MK500


C


cawaker


Apr 1, 2009


15


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- #33


Running the iPhone ipa works wonderful on my M1 MacBook Pro superb, but the controller help appears damaged, it drifts and sticks, so it's all the time spinning off in random instructions.


Anyone else running into controller issues with Minecraft on an M1?


U


Unregistered 4U


macrumors 603


Jul 22, 2002


6,387


4,328


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- #34


cawaker stated:
Working the iPhone ipa works nice on my M1 MacBook Pro nice, however the controller help appears damaged, it drifts and sticks, so it is always spinning off in random directions.


I've tried it with a bluetooth PS4 controller and a older Nimbus controller via lighting cable.


Anyone else running into controller issues with Minecraft on an M1?
Click to broaden...


does it run full display screen?


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- #35


Unregistered 4U said:
does it run full display?
Click to increase...


Sure. As of Big Sur 11.1 all iOS apps can run full display.


Caveats:
- It's 4:Three on a 16:9 display screen so you end up with black bars on the sides.
- The lower resolution is more noticeable when in full display screen.


Remember this is basically the iPad app working on Mac. It's very fast because it runs native. Nevertheless there are limitations because it would not actually "know" it's on the next resolution MacBook/Mini.


Reactions: OneCoinLunch and Unregistered 4U


- Jan 1, 2021


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- #36


cawaker mentioned:
Operating the iPhone ipa works tremendous on my M1 MacBook Professional tremendous, but the controller support appears damaged, it drifts and sticks, so it's always spinning off in random instructions.
Click on to increase...


Simply fired it up and played some time using my DS4 on Bluetooth. No drift or another issues. Often that would be what happens when the stick is dying (I've a couple useless DS4s with this drawback). But that is odd if it's taking place with two completely different controllers. Do you will have a special DS4 you'll be able to attempt? What version Minecraft are you operating (lower proper corner on foremost menu).


Does the difficulty happen immediately, or only after you play for some time? I only performed about 10 minutes tonight; however might attempt longer tomorrow.


Final edited: Jan 2, 2021


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- #37


MK500 mentioned:
Sure. Something you've updated in your iPad seems in iMazing and you can obtain the .ipa once more. I just upgraded to the newest version this fashion and it really works rapidly and simply.


If you utilize spotlight to search for "Minecraft" you will find the worlds. On my machine the path appears to be like like this:


Code:
/Customers/MK500/Library/Containers/blah-blah-long-code-here/Information/Paperwork/games/com.mojang


Can you send a video tutorial for this? I am not sure how you'll get the new world information to the new .ipa. Also, in case you set up Minecraft through iOS, will the decision/facet ratio like an iPad or an iPhone? (sorry for late reply, somehow i did not get an electronic mail notification)
Edit: really nvm, i discovered a youtube comment saying you can launch app store in imazing and obtain updates that method (syncing by way of wi-fi)


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- #38


MCAvenger_25 said:
Can you send a video tutorial for this? I'm undecided how you'd get the new world information to the brand new .ipa. Additionally, in case you install Minecraft by way of iOS, will the resolution/side ratio like an iPad or an iPhone? (sorry for late reply, somehow i didn't get an e-mail notification)
Click on to broaden...


As it happens I did this yesterday. I used the Apple Configurator 2 technique, however it's much the same. Very simple, but the trick was to airdrop the .ipa to the Apple Silicon Mac (i.e. use one other Mac to get the .ipa from the iPad after which airdrop). This step removes the "you do not need permission to run this" error message.


The side ratio is 4:3, so in full screen I've black bars on both aspect on my 16:9 32" 4K display.


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- #39


antipodean said:
As it occurs I did this yesterday. I used the Apple Configurator 2 method, but it's much the identical. Quite simple, however the trick was to airdrop the .ipa to the Apple Silicon Mac (i.e. use one other Mac to get the .ipa from the iPad and then airdrop). This step removes the "you do not have permission to run this" error message.


The .ipa is the app, not your world or save recordsdata. You would must retrieve these through your account or airdrop the world recordsdata. In my case the world we used was a realm, so just log-in along with your Microsoft account for Minecraft. I've used airdrop to switch worlds to and from my kids's devices.


The aspect ratio is 4:3, so in full screen I have black bars on both side on my 16:9 32" 4K display.
Click to develop...


I mean, I assume that is kinda annoying it's a must to do that each update, but it's not too dangerous. And it's working natively, so that's good.


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- #Forty


MCAvenger_25 said:
I imply, I assume that is kinda annoying you must do that each replace, but it isn't too dangerous. And it's working natively, so that's good.
Click on to increase...


There hasn’t been an replace since I aspect loaded it, so I remain hopeful that it'll update routinely. Hopeful, however not confident.


We will stay in hope.


Reactions: MCAvenger_25


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- #forty one


antipodean mentioned:
There hasn’t been an replace since I facet loaded it, so I remain hopeful that it'll replace mechanically. Hopeful, however not confident.


Probably simply wishful pondering, but I questioned if the subsequent replace might deliver official M1 assist for bedrock Minecraft with native show sizing and an choice keyboard and mouse controls.


We will live in hope.
Click on to broaden...


That would be epic: both variations of minecraft running natively on M1, you possibly can play with everybody you knew who has any version of minecraft! i imply you can try this with android emulators however NATIVELYYYYY!


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- #42


MCAvenger_25 mentioned:
That would be epic: each versions of minecraft running natively on M1, you can play with everybody you knew who has any model of minecraft! i mean you possibly can do this with android emulators but NATIVELYYYYY!
Click to broaden...


I additionally used my M1 mini (16GB/1TB) as a Minecraft server using ARM64 Java. Predictably no problem at all for the mini.


pugxiwawa


macrumors 6502


Nov 10, 2009


253


446


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- #43


I can never get keyboard and mouse to work on iPad or M1. I do not understand why it's showing to have keyboard support however nothing works. Is there a special setting I am lacking? The only strategy to play is through controller it seems.


antipodean


macrumors regular


May 2, 2014


161


109


- Jan 11, 2021


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- #44


Same right here. Have to make use of a controller (or touch display screen on iPad). Mouse on M1 acts like a finger on touchscreen. Keyboard is only for chat/commands. Unusual that they left the redundant keyboard mouse part of the settings menu in when it does nothing.


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- #45


pugxiwawa stated:
I can never get keyboard and mouse to work on iPad or M1. I do not understand why it is showing to have keyboard help but nothing works. Is there a particular setting I am missing? The one solution to play is through controller it seems.
Click to broaden...


You are not lacking settings: despite iOS 14's current addition for apps so as to add keyboard controls, Mojang hasn't added that into Minecraft PE. The one method is a controller, unless Mojang provides that in.


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- #Forty six


antipodean mentioned:
Same right here. Have to use a controller (or contact display screen on iPad). Mouse on M1 acts like a finger on touchscreen. Keyboard is only for chat/commands.  Minecraftservers  that they left the redundant keyboard mouse section of the settings menu in when it does nothing.
Click to develop...


It is unusual, why have it there if it's useless?


MK500


Contributor


Aug 28, 2009


387


434


- Jan 13, 2021


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- #47


MCAvenger_25 said:
Are you able to ship a video tutorial for this? I'm unsure how you would get the brand new world recordsdata to the new .ipa. Additionally, in the event you install Minecraft by way of iOS, will the resolution/aspect ratio like an iPad or an iPhone? (sorry for late reply, by some means i didn't get an email notification)
Edit: truly nvm, i found a youtube comment saying you can launch app retailer in imazing and download updates that manner (syncing by way of wi-fi)
Click on to expand...


The worlds are usually not eliminated while you update the app, as they're stored in a special location. So you possibly can safely replace with out shedding your information.


- Jan 19, 2021


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- #forty eight


Anybody see the current change that you can't sideload apps from ios using imazing anymore?


nicfle


macrumors member


Jul 2, 2014


forty one


24


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- #49


For now it's once more potential to put in iOS apps to M1. It's unsure how long this is. So, might want to obtain and install whereas it's possible. The iAmaizing2 solution labored for me.


M


MCAvenger_25


macrumors newbie


Dec 9, 2020


18


- Jan 21, 2021


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- #50


nicfle stated:
For now it is once more possible to put in iOS apps to M1. It's uncertain how long that is. So, would possibly want to obtain and set up whereas it is potential. The iAmaizing2 solution worked for me.
Click on to expand...


https://twitter.com/i/internet/standing/1350381884195426304
this man made a program that may nonetheless extract the .ipa and install it regardless of the recent change. He hasn't released it yet, nevertheless it should be epic! my only query: how would you update these?


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